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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games in Turkey Q2 2024

In Q2 2024, the top 5 high fantasy games in Turkey showed dynamic trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance.

Top 5 High Fantasy Games in Turkey Q2 2024

In Q2 2024, the top 5 high fantasy games in Turkey demonstrated diverse performance metrics across downloads, revenue, and weekly active users. Below is an in-depth analysis of each game's performance based on data provided by Sensor Tower.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw variable trends in its metrics. Revenue peaked at around $160K in the week of April 8, followed by a dip and another rise to approximately $133K in mid-June. Downloads fluctuated, starting at 49.5K in early April, dipping mid-quarter, and then recovering to 57.4K by mid-June. Weekly active users started at just under 1M, peaked at around 1.08M in early April, and ended the quarter at about 1M.

Clash of Clans by Supercell experienced notable highs and lows. The highest revenue of approximately $126K was recorded in the first week of April, with a general decline to around $61K by the end of June. Downloads showed a significant spike to 92.9K in late April, but generally hovered in the range of 38K to 57K for most of the quarter. Weekly active users remained robust, peaking at over 3.5M in late April and ending the quarter at about 2.9M.

League of Legends: Wild Rift from Riot Games maintained consistent performance. Revenue saw a high of about $109K in late April and fluctuated around $55K to $93K for the rest of the quarter. Downloads ranged from 11K to 17K, with minor fluctuations throughout. Weekly active users peaked at 292K in mid-June and ended the quarter at 269K, showing a steady user base.

Total Battle: Strategy Game by Scorewarrior showed steady growth. Revenue increased steadily from $66K in early April to approximately $74K by the end of June. Downloads were fairly stable, starting at 14.8K and ending at 17.8K. Weekly active users also showed a positive trend, starting at 112K and peaking at around 132K by the end of June.

Lords Mobile: Last Fighter from IGG.COM had varied performance. Revenue was highest at around $60K in early April and mid-June, with fluctuations throughout the quarter. Downloads ranged from 13.8K to 56.4K, showing a significant increase towards the end of June. Weekly active users started at around 59.8K, peaked at 79.6K in late June, demonstrating a growing user base.

These insights are derived from Sensor Tower data, and for more detailed analytics, you can visit their platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024